We critics all have our biases. I loathe religious fanatic horror for the simple reason that itâs so real. Give me a hundred Jasons, Freddys, and Michaelsâor zombie horrorâany day of the week. While they can often be mindlessâand atmospheric when done rightâthey work to scare us, entertain us, and exorcise our demons. Religious fanaticism, on the other hand, actually happened and disturbs me on a much deeper level. Thatâs why Robert Eggersâ âThe Vvitchâ and âFear Street: 1666â remain the most disturbing of the recent horror Iâve seen. Thereâs something about a brainwashed hysteric yelling âwitch!â before a mob attacks an innocent woman and burns her to death that just rubs me the wrong way. But I digress.Â
Because before âSilent Hill,â the 2006 picture starring Rhada Mitchell and Sean Bean gets there, a lot more happens. Of the video games that inspired this movieâwhich a friend lovesâI profess ignorance. Iâve never played them. However, looking at this film in 2026, I canât help but see the inspiration for 2013’s âThe Last of Us.” Here, the plot differs from the 1999 video game but the scope remain the same: a parent (Mitchell) drives to the decayed, abandoned town of Silent Hill, trying to abate her daughterâs recurrent nightmares. In the game a father searches for his daughter and her it’s her mother once the two crash on their way into town. The opening is effectively creepy. Mitchellâs Rose Da Silva notices the motes of white floating down around her and realizes its ash, not snow. The town is smoldering. A fire still burns underneath from a coal fire long ago.Â
A Chilling Atmosphere
The atmosphere of âSilent Hillâ is well done. Director Christophe Gans and Cinematographer Dan Laustsen create a murky world that pulls you in immediately. Per IMDb, it took Gans five years to obtain the rights to make the film and his love of the medium shows. What I liked most about the opening is the forlorn route that Rose takes with her daughter to get to the town, as well as how sheâs being pursued by a police officer (Laurie Holden) for no apparent reason. Before the movieâs over, both Rose and her husband, Chris are easily taken into custody, which I found a bit silly. Thatâs until you understand the people on the outskirts of this town know something. However, it takes most of the movieâs run for the audience to catch up. Spoiler alert: Sean Bean doesnât die in this film. But he has a minimal role and tries as much as can as the material will allow.Â
The majority of âSilent Hillâ is a mystery to unravel. After the car wreck, Rose embarks on a mad search to find her daughter, Sharon (Jordelle Ferland). Along the way she finds a lot of disturbing things. We see the remains of a burned town, a host of zombies that are literally burning like ash, and a titanic demon of some sort with a metal triangle for a head that swings a sword so long it defies physics. These scenes reminded me of the better parts of industrial horror Iâve seen. âDoom,â âResident Evil,â and âHellraiserâ come to mind, with the latter showing the most direct visual influence. Silent Hill becomes a prison for Rose and others, and the film’s slow to expose that something odd is occurring. In one of the film’s best sequences, Beanâs Chris Da Silva walks with a cop (Kim Coates) in present day Silent Hill. Here everything looks normal, and nothing like the ash-covered landscape his wife confronts. Chris and his wife occupy the same building from two different worlds, separated by some time barrier or mysticism. He smells her perfume. He knows sheâs there. Yet thereâs something awry and the two can only sense the other but not see them.
Good Performances Elevate ‘Silent Hill’
Acting-wise the film is apt. Mitchell is competent if not overly original. She clearly cares about her daughter but reminds me of a more timid version of her character from âPitch Black.â But she moves from timid to brave to wrathful throughout the movieâs progression, and Mitchell gives it her all. I also liked Ferlandâs performance here, especially in the beginning as she appears, truly, as a scared kid. Movies like to show young children (Iâm guessing sheâs 8 or 9) as having bravery beyond their ability. But here she screams, cries, covers her face during a horrific crashâall things an 8-year-old would really do. Sharon becomes an enigma after this. However, it all comes together in a way reminiscent of some of most revenge films, with parts of âThe Sixth Senseâ and âThe Othersâ mixed in.Â
Where the movie took a dive for me was its descent into religious madness, though I know it’s necessary for the story. Weâre introduced to some characters that help spell out the story. One, Anna (Tanya Allen) is a bit mawkish and odd. And another we meet, Christabella (Alice Krige) appears and begins ranting about demons and faith and believers. She reminded me of Mrs. Carmody in âThe Mistâ who you just want to scream âyouâre insaneâ moments after she begins talking. Yet when Rose meets her itâs to seek haven. Every so often (nightly, it seems) Silent Hill turns from ash-covered placidness into a hellscape, and Christabella promises shelter from the storm. She promises a lot of things to her legion of followers, and Gans (and the game) are clearly saying something about cultism, fear, and blind faith.Â
Swan Dives into Occultism
But itâs this transitionâfrom Silent Hill as Rose walks alone, encounters horrors, and looks feverishly for her daughterâto Christabella’s cultismâthat dents the film. Thereâs too much story packed into too little time. Some of it is explained well and other parts arenât. If youâve played the â99 game Iâm sure itâs filled in, but my wife and I had to rely on Google to put together some of the pieces.
Yet amidst demons, swarms of locusts, and triangle-head-sword-swinging demons, âSilent Hillâ becomes a simpler story. It reminded me of the excellent remake of âThe Grudge.â Decades ago, a terrible horror occurred in this town and a heinous fate claimed an innocent. Who that innocent is and what innocence was lost at the hands of Christabellaâs mob is better left to discover for the uninitiated. Its recanting is overlong and arduous, yet its resolution was rewarding. Practically channeling Pinhead from âHellraiserâ it was both satisfying to see justice yet sad to see its necessity. It all revolves around a little girl, and the saddest part is this filmâs cinema: no such justice met all the âwitchesâ burned throughout history, yet I guess this is the reason we watch movies in the first place.Â
Still, Adequately Creepy
Yet the film’s criticisms aside (mostly a lot of telling in lieu of showing and cultist pomposity that becomes a lot to carry), âSilent Hillâ is an effective movie. Mitchell, Ferland, and Bean are likable, as is much of the support cast. The atmosphere and score (cellos, violas, and eeriness line the wasteland) are apropos, and the endingâalbeit bittersweetâwas kind in its own way. If youâre looking for a good throwback or industrial horror, you could do worse than âSilent Hill.â If anything, it makes me want to look for some of the PlayStation 5 remakes and give them a try. Like âThe Last of Us,â Iâm aware a movie can only capture so much compared to video gamesâ immersive experience. But for a ghost story on top of an apocalypse on top of a revenge tale, âSilent Hillâ may just be the creep factor you need this Spooky Season.Â